Spoiler alert: it doesn't.Īfter beating the campaign, you're introduced to the only current endgame content: Expeditions, or missions that send you to retrieve weapons and resources by fighting waves and waves of enemies until you reach the goods in question. However, in order for Outriders to have as much endgame longevity as a game like Destiny 2, it needs to offer a fair chunk of endgame content. Making numbers bigger is a fantastic way to immerse yourself in a game world without flexing too many mental muscles, and with the wide variety of loot and class builds at your disposal, it's easy to get lost in the looter shooter sauce. People Can Fly wants Outriders to be your new hobby, the kind of game you boot up to blow off some steam after a long work week. While the higher tiers will offer you a serious challenge (I had to drop to World Tier 3 about midway through the game just to get through it), you'll get some serious rewards for your trouble, such as a rarity modifier of +500% at the highest possible 15th Tier, known simply as Madness. World Tiers work similarly to how they work in The Division 2 - you unlock new tiers by playing the highest currently available tier. If you start to feel too OP, that's when World Tiers come into play, which let you choose the difficulty of the enemies you encounter. And that's just my Trickster build - thanks to Outriders' extensive skill trees that you can reset with a button press, there are myriad ways to build out each class. Coupled with a late-game Legendary weapon that liquifies enemies into a blood mist with one shot, I can now paint Enoch red without breaking a sweat. I chose a trait that lets me boost my damage by 50% for eight seconds after teleporting, and one that reduces its recharge rate. ![]() It's easy to daisy-chain this skill so that you zig-zag across a combat area, popping up behind some big ugly dude and slashing him with your Temporal Blade before he has time to reconsider his life choices.Īfter a few encounters using Hunt the Prey, I started to get more granular with it. I built my class around a skill called Hunt the Prey, which lets you teleport behind enemies and temporarily stun them. I chose to play as a Trickster a close range, hit-and-run class that lends itself well to my frenetic, in-your-face gameplay style. Your enemies need to cower behind them more than you do.Īs an Altered, your class-based abilities make combat encounters sing with the vocal range of Ariana Grande, which is great considering the gunplay often falls flat (especially earlier on). Whereas Gears of War demands you use chest-high walls to keep yourself from getting your head popped off like an overripe cherry, Outriders puts those walls there as more of a suggestion. It's about thrusting you into a raucous looter-shooter that rivals Borderlands 3 - and in that way, it certainly delivers. To be fair, Outriders really isn't about the story. If People Can Fly committed to the brash scumbag energy that permeates Outriders' marketing materials, we'd have something that feels more like Suicide Squad and less like the guy at the gym slamming around weights he can't lift. The number of times a character said "what the fuck" with all the intensity of someone on Benadryl is astounding. My female Outrider sways back and forth between emotionally distant and emotionally invested, and delivers both emotions with the same hollow flatness of Tommy Wiseau. The second half's story beats are half-baked and the voice acting seems like everyone was handed different assignments. For a game so keen on giving you the reins of a human imbued with godlike power, a simpler, streamlined plot would be way more effective. And while the first few hours of Outriders offer up some strong, fleshed-out characters and clear-cut stakes, the addition and subtraction of several big bads and allies as you travel across Enoch muddies the water. You'll use these powers to (reluctantly) help the humans who have managed to survive on Enoch for the last 30 years that you were in cryosleep. Those powers depend upon which class you choose: Trickster, Devastator, Technomancer, and Pyromancer. Except those who become Altered, like you, and end up with some pretty gnarly powers. ![]() ![]() As soon as they land, however, they encounter a deadly storm called the Anomaly that fries all of their electronics and kills most of the people it touches. ![]() Humans have arrived on a planet called Enoch after Earth was destroyed by - you guessed it - humanity.
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